Class PlayerLoadingCompletedEvent
java.lang.Object
org.bukkit.event.Event
com.fren_gor.ultimateAdvancementAPI.events.PlayerLoadingCompletedEvent
Called when a player is loaded successfully.
Will always be called after the PlayerJoinEvent
for such player.
-
Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
-
Constructor Summary
ConstructorDescriptionPlayerLoadingCompletedEvent
(@NotNull Player player, @NotNull TeamProgression progression) Creates a newPlayerLoadingCompletedEvent
. -
Method Summary
Modifier and TypeMethodDescriptionboolean
static HandlerList
Gets the loaded player.Gets theTeamProgression
of the loaded player's team.int
hashCode()
toString()
Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
-
Constructor Details
-
PlayerLoadingCompletedEvent
public PlayerLoadingCompletedEvent(@NotNull @NotNull Player player, @NotNull @NotNull TeamProgression progression) Creates a newPlayerLoadingCompletedEvent
.- Parameters:
player
- The loaded player.progression
- TheTeamProgression
of the loaded player's team. It must be valid (seeTeamProgression.isValid()
).
-
-
Method Details
-
getPlayer
Gets the loaded player.- Returns:
- The loaded player.
-
getTeamProgression
Gets theTeamProgression
of the loaded player's team.- Returns:
- The
TeamProgression
of the loaded player's team.
-
getHandlerList
-
getHandlers
- Specified by:
getHandlers
in classEvent
-
toString
-
equals
-
hashCode
public int hashCode()
-